TFC's Track Tutorial Part 2 - Real World Data & Imagery Into Game
If You Missed It: --------------------------------------------------------------------------------------------- TFC's Track Tutorial Part 1 - Intro & Example Track ↪ • TFC's Track Tutorial Part 1 - Intro & Exam... --------------------------------------------------------------------------------------------- Welcome to my track tutorial series. Hopefully these tutorials will help you get involved in making tracks, and if you already are hopefully you'll be interested in some of my methods. Over the series I'll be making a replica of Maggiora, the MXGP version (2015-ish). I'm going to cover importing replica terrain, using L3DT, using GIMP, using the MXB track tools and also how to get your track into Blender and how to get your objects out. Please subscribe to my channel to keep up to date and please like if you've enjoyed this video or found it useful. Part 2 - In this part we'll be fetching real world height data and satellite imagery from Google Earth and Tangram Heightmapper. We will find out the correct scale to make this track 1:1 in game and input that into our track config files. Then we'll take a look at the track in L3DT then get it in game to check it out. If you've found my tutorial series useful, enjoy my custom content and want to contribute, please feel free to donate. I do all this for free but obviously it takes a lot of time. STUFF YOU WILL NEED: --------------------------------------------------------------------------------------------- Tangram Heightmapper - https://tangrams.github.io/heightmapper/ Notepad++ - https://notepad-plus-plus.org L3DT - http://www.bundysoft.com/L3DT/ GIMP - https://www.gimp.org MXB Example track & track tools - http://forum.mx-bikes.com/index.php?t... INDEX: --------------------------------------------------------------------------------------------- 1:08 - Part 1 - Folders & Files 3:11 - Part 2 - Real World Heightmap Data 13:50 - Part 3 - Heightmap Scale for MXB 19:24 - Part 4 - Adding HQ Image 24:03 - Part 5 - L3DT Importing 29:39 - Part 6 - L3DT Exporting 30:36 - Part 7 - HMF & THT Files --------------------------------------------------------------------------------------------- You can buy me a beer here: http://paypal.me/IkeStaines

TFC's Track Tutorial Part 3 - Sculpting Track Path & Elevation

Getting Started With MX Bikes Track Building For Beginners

1 9 8 3 FEELING | Ultimate Synthwave Retrowave Mix

TFC's Track Tutorial Part 1 - Intro & Example Track

The silence of the night makes you stronger.|Japanese Lo-fi Night 📼 Chill Beats for Study & Focus

Don't Hang Up On AI Scammers. Do THIS Instead.

Daylon Leveller Part 1

I BUILT MY FIRST TRACK IN MX BIKES! Here's How it Went

1000 Players Simulate Civilization: Rich & Poor

TFC's Track Tutorial Part 4 - Mapping Image For Masks & Testing

TOP 5 FORGOTTEN FREE TRACKS in MX BIKES!!

Drone Programming With Python Course | 3 Hours | Including x4 Projects | Computer Vision

3 Hours vs. 3 Years of Blender

How to make 3D Games in Godot

FULL (IN DEPTH) SUSPENSION TUTORIAL EP:1 KX250F | MXBIKES

Heightmap Studio - 1.0.3 Update!

Getting Started Building A Track For Mx Bikes

Placing Objects for MX-Bikes - Tutorial

5 MORE TIPS to INSTANTLY IMPROVE at MX Bikes (From a Pro)

