The Psychology Secret Every Game Designer Needs
This is the secret to how to design better video games with psychology! I just finished reading The Psychology of Video Games by Celia Hodent. She is a cognitive scientist who worked on Fortnite, and it completely reshaped how I think about Game UX and player psychology. In this video, I’ll break down the biggest lessons from the book: Why the brain struggles with games (and how UX can help) How players actually perceive information on screen The balance between intrinsic and extrinsic motivation Why dark patterns hurt players (and your game long-term) How players learn, remember, and reach flow Whether you’re a game designer, researcher, UX designer, or just curious about why we play games, this breakdown of Celia Hodent’s work will give you insights you can apply directly to your projects (or your next play session). What’s a game you think has amazing UX? Drop it in the comments, I’d love to hear your picks! 🧠 Chapters: 0:00 Intro 0:47 Human Psychology 4:17 Motivation & Flow 6:27 Dark Patterns 8:37 How Players Learn 10:21 Top UX Tips & Takeaways 📚 Resources Get the book here: https://amzn.to/3UDtPrY More work by Celia Hodent: https://www.celiahodent.com/ Download the FREE Game UX Strategy Guide (Notion Doc): https://openinapp.link/l1nib 📌 Let's connect Say hi :D / alisterfelix Join the community over on Patreon: / alisterfelix 🎮 Gameplay Credits: Gameplay footage used under fair use for review and commentary purposes. Portal © Valve Celeste © Maddy Makes Games Super Mario Odyssey © Nintendo The Legend of Zelda: Breath of the Wild © Nintendo Tetris 99 © Nintendo / Arika / The Tetris Company Hades © Supergiant Games Journey © thatgamecompany / Sony Interactive Entertainment The Last of Us © Naughty Dog / Sony Interactive Entertainment Dead Space © Electronic Arts / Visceral Games / Motive Studio Stardew Valley © ConcernedApe Slay the Spire © MegaCrit / Humble Games Fortnite © Epic Games #GameUX #CeliaHodent #VideoGameDesign #UXDesign #GameDevelopment

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