【DQ2】発売を延期して、バランス調整を行った結果…【第112回前編-ゲーム夜話】

🔽Episode 112 "Dragon Quest II: The Evil Gods" Part 2:    • 【DQ2】みんなのトラウマと、容量不足でカットされた場面【第112回中編-ゲーム夜話】   Part 2:    • 【DQ2】深く心に残るゲームとは何か?【第112回後編-ゲーム夜話】   ✅Related Videos 🔽Episode 101 "Dragon Quest (The Story Behind the Birth of DQ, etc.)" Part 1:    • 【DQ1】ドラクエ誕生~運命の交差点~【第101回前編-ゲーム夜話】   Part 2:    • 【DQ1】運命の架け橋の担い手【第101回中編-ゲーム夜話】   Part 2:    • 【DQ1】堀井雄二が目指したRPG【第101回後編-ゲーム夜話】   Episode 111 "Koichi Sugiyama Special" Part 1:    • 【すぎやまこういちさん特集①】大好きなことに情熱を捧げた人生【第111回前編-ゲーム夜話】   Part 2: https://yo utu.be/kCvHYO5v5V4 🔽Game Night Talk Playlist    • ゲーム夜話   🔽Game Genre Playlists ・RPG    • RPG   ・Action    • アクション   ・A Action RPG:    • アクションRPG   Adventure:    • アドベンチャー   Action-Adventure:    • アクションアドベンチャー   Simulation: https://www.youtube. com/playlist?list=PL0JV9C7HL7vz6hEJp3dygKu4AlrEhGka0 ・Horror    • ホラー   ・Sound Novel    • サウンドノベル   🔽Game Night Talk Twitter   / gameyawa   🔽Each video focuses on and discusses a different game. The game featured this time is the Famicom game "Dragon Quest II: The Evil Spirits of the Gods." 🔽Each video is approximately 30 minutes long, and is scheduled to be updated twice a month, on the 1st and 15th of each month. [Part 1] will be updated on the 1st and 15th of each month. [Part 2] will be updated depending on the production status. (C)1986,1987 ARMOR PROJECT/BIRD STUDIO/SPIKE CHUNSOFT/SQUARE ENIX All Rights Reserved. (C)SUGIYAMA KOBO

【DQ2】みんなのトラウマと、容量不足でカットされた場面【第112回中編-ゲーム夜話】
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【DQ2】みんなのトラウマと、容量不足でカットされた場面【第112回中編-ゲーム夜話】

【ドラクエⅤ】堀井さんのシナリオ術を考察【第59回後編-ゲーム夜話】
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【ドラクエⅤ】堀井さんのシナリオ術を考察【第59回後編-ゲーム夜話】

Can we still stop them??
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Can we still stop them??

[DQ2] What is a game that leaves a deep impression? [Part 2 of Episode 112 - Game Night Talk]
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[DQ2] What is a game that leaves a deep impression? [Part 2 of Episode 112 - Game Night Talk]

[DQ II Remake] How did they adapt the original, which was highly difficult? [Episode 237 - Game N...
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[DQ II Remake] How did they adapt the original, which was highly difficult? [Episode 237 - Game N...

[Dragon Quest 2] Top 10 Elements of the Nintendo Entertainment System Version that were Too Diffi...
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[Dragon Quest 2] Top 10 Elements of the Nintendo Entertainment System Version that were Too Diffi...

【地獄】48年前のるるぶで東京観光してみた【今昔旅行・ゆっくり実況】
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【地獄】48年前のるるぶで東京観光してみた【今昔旅行・ゆっくり実況】

[Romancing SaGa 3] An RPG with no set path [Part 1 of 122 - Game Night Talk]
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[Romancing SaGa 3] An RPG with no set path [Part 1 of 122 - Game Night Talk]

Why did Nintendo lose two games in a row to Sony? The cruel fate of "cassettes" and "DVDs" [Slow ...
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Why did Nintendo lose two games in a row to Sony? The cruel fate of "cassettes" and "DVDs" [Slow ...

[Owacon] Why did the local game shops that once numbered 7,000 across the country disappear?
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[Owacon] Why did the local game shops that once numbered 7,000 across the country disappear?

[Complete Guide] A 50-Year History of SNK's Collapse and Revival 1978-2026 [Archival Edition]
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[Complete Guide] A 50-Year History of SNK's Collapse and Revival 1978-2026 [Archival Edition]

[Dragon Quest 6] Reevaluating DQ6 Now [Episode 181 - Game Night Talk]
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[Dragon Quest 6] Reevaluating DQ6 Now [Episode 181 - Game Night Talk]

【ゲームBGM企画】植松伸夫さんとFFシリーズの音楽【第166回前編-ゲーム夜話】
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【ゲームBGM企画】植松伸夫さんとFFシリーズの音楽【第166回前編-ゲーム夜話】

【完全解説】ゲーム業界から撤退を余儀なくされた日本企業7社の歴史
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【完全解説】ゲーム業界から撤退を余儀なくされた日本企業7社の歴史

How FAST can Mew beat Pokemon Gold/Silver?
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How FAST can Mew beat Pokemon Gold/Silver?

[Dragon Quest II Development Story] Why did Dragon Quest II end up becoming a game that brought d...
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[Dragon Quest II Development Story] Why did Dragon Quest II end up becoming a game that brought d...

[Brutal] 10 Nintendo games that are too difficult for elementary school students
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[Brutal] 10 Nintendo games that are too difficult for elementary school students

[Megami Tensei 2] Another origin of the Megaten series [Part 1 of Episode 129 - Game Night Talk]
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[Megami Tensei 2] Another origin of the Megaten series [Part 1 of Episode 129 - Game Night Talk]

【ドラクエ2】ユーザーの心をバキバキに折りまくった7つの理由
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【ドラクエ2】ユーザーの心をバキバキに折りまくった7つの理由