Dead as Disco Dante Mod Gameplay | Billy Idol - Rebel Yell

This one took some manual tweaking because the song does not stay perfectly locked to one clean rhythm-game grid the whole way through. The first half sounded synced, but later in the middle of the track, the beat started drifting off. After some testing, I got it working with: Base BPM: 167 Beat Offset: 207 Manual BPM Sections: Added several sections to match the rest of the song If you want to duplicate this manual BPM sections, here is where I put the bpms at. Don't forget when you add these bpms, set them to 167: 16.928, 25.236, 36.062, 48.664, 61.317, 71.059, 75.765, 90.893, 98.134, 111.83, 120.874, 138.88, 146.102, 159.813, 173.518, 180.375, 191.915, 200.213, 213.561, 220.059, 232.687, 238.831, 254.7, 265.889, 276.724, So yeah, this was not just a simple “set the BPM and go” kind of track. I had to manually adjust the timing so the punches and beat would stay lined up as the song kept going. #DeadAsDisco #BillyIdol #RebelYell #RhythmGame #Gaming #PCGaming #CustomMusic #LGamerDelta