KickDrum 2.0 BETA 9 | Analyze and Resynthesize any Sample to a Modular Patch

Learn how to analyze and resynthesize any kick sample into an editable modular patch in KickDrum 2.0 BETA 9. Convert a reference into devices (oscillator + sample), balance tone vs. noise with Split-Frequency, then tune to key and align phase for translation. What you’ll learn • Analyze → Sample-to-Devices: turn audio into an editable chain • Oscillator-only vs. adding the sample layer (when and why) • Split-Frequency: set crossover to capture character correctly • Tuning and phase: snap to key, set zero-crossings, finish the patch • Pure sine vs. complex kick examples and pitfalls Important This is reconstruction, not full source separation. Start from a clean kick slice cut from your track. Changelog (BETA 9): https://www.audija.com/changelog/1 00:00 Intro 00:20 Why Analyze vs. manual matching 01:12 Sample-to-Devices: create oscillator + sample 02:11 Sine-only example: oscillator without sample 02:51 Complex kick example: add sample layer 04:06 Split-Frequency: balance oscillator vs. sample 05:42 Tuning: snap oscillator to key 06:14 Phase: zero-crossing on the grid 06:31 Finish: generate the analyzed device 07:12 Silent examples (results only) The background music is from Eric Lucas's new album, Revel, where KickDrum was used on all songs: soundcloud.com/patchmodular/sets/revel 👉 Try KickDrum here: https://audija.com/ KickDrum is a fully parametric, module-based one-shot designer. Design, analyze and shape powerful kick and percussion sounds with maximum precision. --- 📢 Stay connected: Instagram:   / audija_com   YouTube:    / @audija_com