I Added Combat to the Survival Horror Game I'm Making

👉Play The Demo:   / astrumdev   ❤️ Support Development https://streamlabs.com/astrumdev1/tip 💙 Wishlist on Steam: https://store.steampowered.com/app/19... 💜 Discord:   / discord   🧡 Patreon: Play The Demo:   / astrumdev   🩷 Follow on Twitch:   / astrumdev   🤍 X (Twitter): https://x.com/workplacegame 💛 Instagram:   / workplacemalice   💛 Instagram:   / e.m.astrum   Workplace Malice is a solo-developed HD-2D survival horror set inside an office complex overrun by inhuman threats. Scavenge scarce resources, solve puzzles, and fight or hide from grotesque threats as your choices shape Theo’s descent into nightmare. When his abusive CEO returns from the dead as something inhuman, a burned-out sales rep must survive the night, uncover the truth, and decide how much of his humanity he’s willing to lose. Key Features HD-2D survival horror — 2D characters in richly lit 3D office spaces Classic horror gameplay — backtracking, keys, codes, puzzles, resource management Adrenaline combat — scarce ammo, grotesque monsters, and cultist bosses Multiple endings — morality & dialogue choices change Theo’s fate A grounded cast — realistic office workers caught in surreal horror I Made a Resident Evil-Style Horror Game in HD-2D (Unreal Engine) My Survival Horror Game Finally Became Playable #WorkplaceMalice #indiegame #survivalhorror #gamedev #indie #indiedev #indiegamedev #gamedevelopment #gamedeveloper #ue5 #horror #IndieDevLife #unrealengine #MadeInUnreal UNREAL ENGINE Welcome back to the developer's journal for Workplace Malice! This dev log covers my progress during weeks showcasing my game dev journey. I tackled various aspects of game development, including storytelling mechanics, level design, and even a basic interaction system, making this an insightful indie devlog for fellow creators.