Recursive RBD Fracturing in Houdini | Beginner Tutorial

In this tutorial, I’ll show you how to create a chain-reaction RBD simulation where a cube fractures into pieces, and those pieces dynamically break apart again mid-simulation. Learn to: 1. Set up recursive fracturing using the SOP Solver in DOPs. 2. Control when and how pieces fracture with custom attributes. 3. Add explosive velocity and angular spin for dynamic motion. 4. Use Voronoi fracturing and procedural randomization for organic destruction. Perfect for beginner Houdini artists looking to level up their FX skills! Timestamps: 00:00 Intro & Final Result 00:54 Base RBD Setup 01:35 Single-level Fracturing Logic 12:55 Velocity Setup 18:10 Angular Velocity Setup 24:28 Recursive Fracturing Logic 39:24 Damping Angular Velocity 41:58 Setting up color 42:57 rbdbulletsolver issue 44:13 LOPS Rendering 46:17 Extro Smash 👍 if this helps, and subscribe for more Houdini Tutorials! 🔗 Follow me on social media for updates: Website: https://artistly.in/ Instagram:   / dushant.73   Twitter:   / dushant73   #houdini #houdinitutorial #houdinifx #simulation #cgi #fx #rbd