Mark Cerny on Crash Bandicoot, Knack, And PS4's Development
The system architect for the PlayStation 4 and creative director on Knack talks about his long history in the industry and what he has learned along the way.

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Mark Cerny on the Future of PS4 and PS Vita - Gamescom

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D.I.C.E. Summit 2002 - Mark Cerny

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Devs Play S2E01 · "Spyro The Dragon" with Ted Price and Tim Schafer

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Your questions for Mark Cerny

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How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica

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Mark Cerny - Interview

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E3 Coliseum: Crash Bandicoot Reunion

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Why Mark Cerny Loves Japan

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The Naughty Dog Story, Crash Bandicoot, Jak & Daxter & more

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30 Years in the Making: The Evolution of Video Game Design - Adam Sessler Interviews Mark Cerny

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Who Made Crash Bandicoot?

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Devs Play S2E08 · "Jak and Daxter" with Jason Rubin and Tim Schafer

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Crash Bandicoot 2: Behind the Scenes at Naughty Dog - Electric Playground Classic

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PlayStation 4's Architect Mark Cerny - Interview (Part 1)

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How PlayStation 5 Was Built (feat. Mark Cerny) | WIRED

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The Creator of Tetris Talks to Adam Sessler About Game Development in the Soviet Union, Fame, & more

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Develop:Brighton 2013 Conference Highlights - Mark Cerny Talks PS4 as an Indie Platform

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PS4: Mark Cerny Interview

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Making of - Crash Bandicoot Original Trilogy (1996-1998)

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