TT Ep 123 Savage Worlds Tests Rules Deep Dive for Gamemasters and Players
Tests are a great way to make combat fun and add variety to gameplay in Savage Worlds tabletop RPG. Eric and Carl chat about the rules and how to optimize Tests play--including edges that help build your Testing effectiveness. Great information for gamemasters and players. #savageworlds #weplaysavageworlds #gamemaster 0:00 Intro 1:25 Test Basics 5:30 Test Rules Quirks 11:00 Creative Skill Use 14:25 Tests vs Support 16:40 Tests vs Attacking 20:40 Main Test Skills 28:40 General Test Edges 30:55 Taunt Edges 36:55 Intimidation Edges 38:20 Shooting Edges 44:00 Fighting Edges 47:14 Build Advice 50:30 "Confusion" Power 53:25 Creative Combat Setting Rule Check out the video on "Support" too: • TT Ep 116 Learn to Maximize Your Support R... Our Site: http://tabletoptango.com - Support Us, Visit, and Contact Out new podcast: Visit us at https://masteringtherpg.com

TT Ep 124 Create an Adventure in Minutes! Thank You Savage Worlds.

TT Ep 58 Savage Worlds Rules Your Players Forget (or Did Not Know)

I Let 4 AI Control the World… and It Turned Into Chaos

TT Ep 145 Savage Worlds Fantasy Companion Characters Deep Dive (Part 1)

Monopoly With All The DLC

Everything Went WRONG... But That Was The Point!

American Reacts to "Why American Companies Fail in Europe"

Don't Hang Up On AI Scammers. Do THIS Instead.

Balatro by adef in 1:04:49 - Summer Games Done Quick 2026

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TT Ep 149 Learn the Basics of Magic in Savage Worlds

American Reacts to GERMAN Houses vs US Houses

Savage Worlds Adventure Edition - Chase Rules Part 1

The (Overdue) Collapse of Bullsh*t Companies

Reddit May Have Just Found the $200,000 Missing Lego

Why Warcraft 3 Accidentally Killed Its Own Genre

Let's Watch 25 Minutes of People Being Financially ILLITERATE

TT 305 Some Thoughts on Running a Dungeon Crawl in Savage Worlds

Why do Larvae exist? Broadly speaking.

