Texturing a Realistic Eye in Mari Non-Commerical with @MikeCauchiArt

For more information, head over to https://learn.foundry.com/course/6577... To try out Mari Non-Commercial, head over to https://www.foundry.com/products/mari... Join artist Michael Cauchi as he walks through texturing a realistic eye in Mari Non-Commercial. Michael also touches on how he keeps his node graph organized, how nodes can be shared to drive multiple textures at once, and how masks can be a powerful tool for taking control of your paint.