Turn your Unity Game Multiplayer, NOW!
In this tutorial, we'll discuss different approaches for integrating multiplayer in Unity and how to turn a simple third-person project into a multiplayer experience, with synced movement and animations. For those who prefer a written tutorial: Install "Netcode for Game-objects" and "Multiplayer Play Mode (Least Unity 2023) " Make a Empty Game-object and give him the Network Manager Component Choose Unity Transport Think about P2P or Server Authorized UI for Host and Client Make Prefab Player, and give him "Network Object" (Every Networked Object should have this) Create ClientNetworkTransform Script Give ClientNetworkTransform to Player. Change all Mono Behaviors, with Network logic to a Network Behavior Player Script, add a is Owner check in Update. All Prefabs Need To be In The Scriptable Object for the Network All Synced Animations need to have a Network Animator 0:00 Intro 0:12 Discussion 0:40 Tutorial #unitytutorial #unity #unity3d #networking #netcode #multiplayer

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