IBO Gundam Frame - Mecha in Blender 3D Modeling Timelapse (no audio)
This project was modeled in Blender 2.93 without any extra add-ons. I wanted to highlight how I approach rigging mechanical features within Blender and this project was a perfect example. Since all of the Gundams in the Iron-Blooded Orphans (IBO) timeline share the same inner frame, I decided to model this as a base for future projects. This video covers 19 hours of my mech modeling workflow, detailing everything prior to the UV unwrapping phase. This video is intended for people with a basic understanding of the 3D production process in Blender. You should be able to slow down and pause the video at any moment to see which shortcut keys I use, but if you're still confused please ask me in the comments below. More examples of completed projects using this workflow can be found on my portfolio page: https://www.artstation.com/mjeff The reference planes are edited scans from the decal guide for the Master Grade ASW-G-08 Gundam Barbatos model kit. Reference planes from this project along with others can be found here: https://mjeff3d.gumroad.com/l/RefPlanes 0:00 Intro & Reference Plane Setup 0:22 Chest Blockout 2:54 Armature Setup 5:20 Chest Detail 12:30 Pelvis Blockout 15:02 Tubes 17:12 Leg Blockout 20:15 Leg Bones 24:54 Leg Detail 31:27 Arm Blockout 36:28 Arm Bones 38:51 Hands 42:58 Scene Setup 44:05 Head 49:56 Topology Check & Details 54:25 Finishing Touches #blender #b3d #gundam

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