The Future of AMD Machine Learning and Ray Tracing was just revealed by PlayStation's Mark Cerny

Future RDNA GPU Machine Learning and Ray Tracing technologies were just revealed by Sony's Mark Cerny when discussing the PlayStation 5 Pro. Sources:    • PS5 Pro Technical Seminar at SIE HQ   https://wccftech.com/the-mark-cerny-q... What equipment do I use to make my videos? Camera: Sony a6100 https://amzn.to/3wmDtR9 Camera Lens: Sigma 16mm f/1.4 https://amzn.to/36i0t9t Camera Capture Card: Elgato CamLink 4K ‎https://amzn.to/3AEAPcH PC Capture Card: https://amzn.to/3jwBjxF Mic: My actual mic (AT 3035) is out of production but this is a similar mic (AT 2020) https://amzn.to/3jS6LEB Portable Mic attached to camera: Rode Video Micro https://amzn.to/3yrT0R4 Audio Interface: Focusrite Scarlett 2i2 3rd Gen: https://amzn.to/3wjhlad Greenscreen: Emart Collapsable https://amzn.to/3AGjQXx Lights: Neewar Dimmable USB LED https://amzn.to/3yw4frD RGB Strip Backlight on desk: https://amzn.to/2ZceAwC Sponsor my channel monthly by clicking the "Join" button:    / @danielowentech   Donate directly to the channel via PayPal: https://www.paypal.com/donate?hosted_... Disclaimer: I may earn money on qualifying purchases through affiliate links above. Chapters: 0:00 My thoughts on the main Amethyst announcement 9:50 What can we learn about future AMD hardware from PS5 Pro hardware? 10:58 Future RDNA ray tracing performance improvements: BVH8 14:19 Future RDNA ray tracing performance improvements: dealing with divergence 18:53 Why the PS5 Pro used RDNA 2 as its base 19:35 How the machine learning works on PS5 Pro's Custom RDNA 27:25 My thoughts so far 28:40 Further interview with Mark Cerny regarding Amethyst