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Maya - Layered Texture Node

The ability to combine texture maps and procedural texture allows you to create much more complex and realistic materials for your scenes.

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The Maya Toolbelt - Layered Texture
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The Maya Toolbelt - Layered Texture

MAYA ESSENTIALS TUTORIAL | Duplicate Special
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MAYA ESSENTIALS TUTORIAL | Duplicate Special

Procedural Texture - Maya
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Procedural Texture - Maya

Advanced 3D in Maya - Layered Shaders with Arnold
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Advanced 3D in Maya - Layered Shaders with Arnold

Layered Textures and Multiple UV sets
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Layered Textures and Multiple UV sets

Maya - Bend Text to Surface of Sphere
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Maya - Bend Text to Surface of Sphere

Layered Shader in Maya 2017 | Fresnel Effect with aiStandard Arnold Material
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Layered Shader in Maya 2017 | Fresnel Effect with aiStandard Arnold Material

Intro to Maya: Lesson 6 / 10 - Lighting and shading your rocket
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Intro to Maya: Lesson 6 / 10 - Lighting and shading your rocket

Maya 2014 tutorial : How to model and texture a marble
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Maya 2014 tutorial : How to model and texture a marble

UV Map Anything in Maya in 5 Easy Steps
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UV Map Anything in Maya in 5 Easy Steps

Basic Realistic Texturing
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Basic Realistic Texturing

Maya 2014 MIA Light Surface Shader and Object Based Lighting Tutorial by Stuart Christensen
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Maya 2014 MIA Light Surface Shader and Object Based Lighting Tutorial by Stuart Christensen

XGen Instancing Overview
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XGen Instancing Overview

Intro to Arnold aiStandardSurface Material using Maya 2018 (1/2)
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Intro to Arnold aiStandardSurface Material using Maya 2018 (1/2)

Using The Layer Node CORRECT in Arnold!​
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Using The Layer Node CORRECT in Arnold!​

Maya Monday - Maya 2015 XGen - Fur or short hair
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Maya Monday - Maya 2015 XGen - Fur or short hair

Maya and Photoshop Integration - texture workflow (class series)
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Maya and Photoshop Integration - texture workflow (class series)

How to bake an occlusion map and start texturing
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How to bake an occlusion map and start texturing

Intro to Maya: Lesson 2 / 10 - Shaping and positioning objects
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Intro to Maya: Lesson 2 / 10 - Shaping and positioning objects

Auto Retopology Comes to Maya
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Auto Retopology Comes to Maya

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