⚙️ IKEMEN GO Events Mode [Lua Module] Release + How to Install/Set Up Tutorial
Inspired by Super Smash Bros Melee and the Missions Mode of Ikemen Plus Ultra, I made Events Mode for Ikemen GO. Mainly intended to be used in Full Games. This module is an entry and example towards adding new game modes to the engine, with exclusive/custom menus. Following the logic of the Story Mode, the events mode is an expansion that will allow you to separate and further customize access to combats that present specific conditions and that are not related to the story or arcade routes of your game. To take advantage of the benefits of this module, you must add your events in the select.def file, customize the selection screen through system.def and make use of the launchFight() function offered by Ikemen GO, in a lua script that allows the loading animated sequences (storyboards), the use of different triggers, variables and even the possibility of loading characters or stages that are not in the select.def. Likewise, the possibility of Enable or Disable character select that are loaded from the select.def, Team Mode that will be used for the player side and when an event will be Unlocked, all of this things are possible. If you have any questions or problems related to this module, you can write in the comments below to help you in any way I can. ➤𝐃𝐨𝐰𝐧𝐥𝐨𝐚𝐝 Events Module and others personal improvements here☛https://github.com/CableDorado2/Ikeme... _________________________________________________________________ Events - Missions Mode References: ➤Super Smash Bros Melee (Event Matches)☛ • Super Smash Bros. Melee - Event Matches | ... ➤Super Smash Bros Brawl (Events Mode)☛ • Super Smash Bros. Brawl - Event Matches | ... ➤Super Smash Bros for Wii U (Events Mode)☛ • Super Smash Bros. for Wii U Event Mode Gam... ➤The King of Fighters 2002 Unlimited Match (Challenge Mode)☛ • KOF 2002 UM 30 Retos Challenge Normal Steam ➤The King of Fighters 98 Ultimate Match (Challenge Mode)☛ • KOF 98UMFE CHALLENGE MISSION 1-30 (FULL HD... ➤KOF: Maximum Impact 2 (Extra Mission Mode)☛ • Kof 2006 Athena Asamiya extra missions ➤Injustice: Gods Among Us (S.T.A.R. Labs Mode)☛ • Injustice Gods Among Us - S.T.A.R LABS SU... ➤Injustice: Gods Among Us (Battle Modes)☛ • Injustice: Gods Among Us | All Battle Mode... ➤Mortal Kombat 2011 (Bonus Challenge Tower Mode)☛ • MORTAL KOMBAT 9 Bonus Challenge Tower Game... ➤Street Fighter X Tekken (Mission Mode)☛ • Street Fighter X Tekken Missions Mode Game... ➤Soulcalibur III (Soul Arena - Missions Mode)☛ • SoulCalibur III — Soul Arena: Missions (Ha... ➤Skullgirls 2nd Encore (Challenges Mode)☛ • Skullgirls 2nd Encore - Challenge Mode [Mi... ➤Naruto Shippuden: Ultimate Ninja Impact (Tag Missions Mode)☛ • Naruto Shippuden - Ultimate Ninja Impact -... ➤Fate/Unlimited Codes (Missions Mode)☛ • Fate/Unlimited Codes - All Extra Missions ... _________________________________________________________________ Gameplay ➤00:00 - Events Menu ➤00:12 - Event 1 [Mad Titan] ➤01:58 - Event 2 [Eternal Rivals] ➤03:41 - Event 2 Clear Cutscene Example ➤03:59 - Event 3 (Unlocked) - [Crossroad] Tutorial ➤06:54 - How to Install Events Module ➤07:31 - Adding Customizable Screenpack Values ➤07:53 - Setting Module ➤08:22 - Adding New Events items to Event Select Menu ➤09:15 - How to Code Events using launchFight Lua function ➤10:50 - Testing Events _________________________________________________________________ #gameengine #ikemenengine #ikemengo #ikemenplusultra #fightinggames #fightingengine #fgc #arcadegames #retrogaming #smashbros #cd2 #cabledorado2 #mugen #gamedev #softwaretutorial #softwaredevelopment #opensource #animegames #anime

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