(Super NES) Gradius III - Completed No Deaths, 1CC Arcade/Hardest Difficulty 1080p60
As you can probably tell, I've been on a huge Gradius kick lately. I've always meant to give this game a shot, but the arcade version of the game turned me away from part 3 in general due to it's unforgiving difficulty and lack of autofire at the arcade I play at (it really needs it). Fortunately, the console version corrects both of these issues while also improving the soundtrack. Before digging in to playing this game, I would listen to the OST often. I would definitely recommend listening to a separate "music only" video of the console soundtrack, as it might be the best in the whole series...in my opinion. Even with the difficulty set to the hardest level (aka "arcade" difficulty) the game isn't too much harder than the original arcade Gradius to pass 1 loop. Unfortunately, the SNES version of the game is plagued by some pretty serious slowdown. While this can definitely help in dodging some of the tougher patterns, sometimes the slowdown would end at times when you wouldn't expect and then you're likely to smash into an enemy or background when the speed returns to normal. A recently released SA-1 patch to correct the slowdown can be applied to the game rom and is definitely on my list to check out soon. I'll probably try to tackle that version of the game without using the bonus stages, just to change up what I did in this run and see all the bosses in their "true" form. Captured from an RGB-modified SNES Jr. (model 2) via scart, scaled 3X with the OSSC for capture at 1080p/60fps. As with all my runs - no TAS (tool assistance), cheats, hacks, or save states are used. As always, thank you for watching!
![SNES Gradius III [Hard, Loop 1] (No Deaths)](https://i.ytimg.com/vi/qGRsnePgW9g/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLDOt5rEI0lEAmCyTnaRONLUxJdoZw)
SNES Gradius III [Hard, Loop 1] (No Deaths)

street fighter arcade

Sunday Flight - Gradius (Deluxe Pack) (Sega Saturn)

LAST GAME released for EVERY CONSOLE

10 Billion SUNS: This Star Could Swallow the Entire Solar System
![[Arcade PCB] 極上パロディウス / 극상 파로디우스 / Gokujou Parodius 1.1m points 1CC 원코인 클리어 including Special Stage](https://i.ytimg.com/vi/GiMEWwAMOWI/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLBRoizaqhSSoFZsCRdyad1ndNdR5w)
[Arcade PCB] 極上パロディウス / 극상 파로디우스 / Gokujou Parodius 1.1m points 1CC 원코인 클리어 including Special Stage

Gradius ReBirth - Completed No Deaths, 1CC Loop 1 (Type B) 1080p60
![[TAS] SNES Gradius III by Cpadolf in 25:31.40](https://i.ytimg.com/vi/9c0_pEMHnTY/hqdefault.jpg?sqp=-oaymwE9CNACELwBSFryq4qpAy8IARUAAAAAGAElAADIQj0AgKJDeAHwAQH4Ab4HgALQBYoCDAgAEAEYQiBlKCYwDw==&rs=AOn4CLBValW6IF3gIJ2UuIQy1ADNCSaNqw)
[TAS] SNES Gradius III by Cpadolf in 25:31.40

Top 10 Greatest SNES Games Of All Time (according to fans)

Evolution of Racing Video Games (1974-2025)

U.N. Squadron (SNES) Playthrough - NintendoComplete
![[NES 60fps] Gradius II Longplay](https://i.ytimg.com/vi/bpGbXM5qU14/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLBs1cjRcVEgZrbRhikZ7LE0oYdXkw)
[NES 60fps] Gradius II Longplay

Contra III: The Alien Wars (SNES) - Hard Mode Run with No Deaths
![[SNES] Gradius III SA1 - Arcade Mode Clear (No-Miss) - 578,400 to 2-2](https://i.ytimg.com/vi/I1jib0tSuwI/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLCIF9pd7dELN6ZakNCPk5trflVKOA)
[SNES] Gradius III SA1 - Arcade Mode Clear (No-Miss) - 578,400 to 2-2
![Super Mario Bros. The Lost Levels (NES) - Extraordinarily Hard Games [#13]](https://i.ytimg.com/vi/-x2EQxXS4DQ/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLD_G5e0SZhd-PB1WTIXdThE-NOXcg)
Super Mario Bros. The Lost Levels (NES) - Extraordinarily Hard Games [#13]

The Making of Street Fighter II

The History of Gradius - Full Series Retrospective | Rewind Arcade
![[TAS] SNES Road Runner's Death Valley Rally by partyboy1a in 19:59.67](https://i.ytimg.com/vi/A9en4nxvEds/hqdefault.jpg?sqp=-oaymwE9CNACELwBSFryq4qpAy8IARUAAAAAGAElAADIQj0AgKJDeAHwAQH4Ab4HgALQBYoCDAgAEAEYKiBIKH8wDw==&rs=AOn4CLBXnz0PgOqFKB6V6T0b9efzAOndkQ)
[TAS] SNES Road Runner's Death Valley Rally by partyboy1a in 19:59.67
![Parodius Da! パロディウスだ! (Arcade, 1990) 1 Loop Clear, 1CC using Vic Viper [No Autofire]](https://i.ytimg.com/vi/r1p6hy5_jPg/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLCEzoog8DTm7b7BphZTU0LJ6CH0kA)
Parodius Da! パロディウスだ! (Arcade, 1990) 1 Loop Clear, 1CC using Vic Viper [No Autofire]

