UE5 Post Process Volume Basics and Effects

Starting off a series on the Post Process Volume in Unreal because it seems to be overlooked in a lot of cinematics and games situations. Here's my take on it :) 00:00 - INTRO 00:10 - Adding a Post Process Volume 00:51 - Basic Exposure Settings 01:18 - Basic VFX with the Post Process Volume 03:08 - Lens Flares 04:39 - What Jags Does.... 06:16 - Da Vinci Instead! 07:09 - What Should You Use? 07:56 - Outro Software I use Da Vinci Resolve Adobe After Effects Maxon Cinema4D Unreal Engine 5 WEBSITE: https://www.jags.tv/ `   / jonjagsnee     / jonjagsnee     / jonjagsnee