4.7.1: What Missiles To Use & How To Fire Cross Section Missile Correctly & Effectively In 4.7

In this video we will test out different types of missiles and find out which type are the most effective, and especially how to correctly and effectively fire the Cross Section missiles which had undergone significant changes in patch 4.7 especially regarding the detection and missile lock. Enjoy! And thanks guys for all your concerns for my health. I am gonna take a little break on videos this coming weekend. So citizens, let's eat healthier, move often, sleep a little more, play a little less but enjoy it more....well, if we can (pointing at you CIG :) --- 00:00 intro 00:30 revisit major missiles changes in 4.7 02:09 IR missile test: why it is the least effective missile right now 04:13 Size 5 IR missiles combat test 07:38 Size 5 EM missiles combat test 10:48 How to use the Cross Section missiles correctly and effectively 15:25 analyze decoy and noise signatures 17:48 summary --- Find us at: discord.gg/TheCUBE Referral code: STAR-GJND-LD3N For Channel Members: Thank you! And please go to discord.gg/TheCUBE to register and enjoy the membership areas created for you. --- Star Citizen Alpha 4.7 LIVE --- My PC Specs and Game Settings: --- • CPU: Intel Core i9-14900KF 2.4 GHz (underclocked) • GPU: GeForce 4090 rtx • RAM: 128G DDR5 5600 • Monitor: Dual Odyssey Ark 55'' 1st Gen • Eye-Tracking: Tobii 5/Racker IR • Flight Sticks: Left: STECS Throttle System - Max/VPC MongoosT-50CM3 Throttle   Right: Virpril Alpha Prime • Foot pedal: USB TRIPLE FOOT SWITCH PEDAL • Game Graphic Setting: Resolution: 3840 x 2160 / Quality: Very High / Max Cloud & Water   Film Grain Off / Motion Blur Off/ CA: 0 / Sharpen: 100 / D11 / DLSS #Starcitizen #spacegames #videogames

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Alpha 4.7 | Major Missile & Torpedo Changes That Will Affect Your Gameplay | And Detailed Testing

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