Songs of Syx - Full Tilapi Archer Run (5 Hour Background Gameplay / Director's Cut)

👉 Watch the fully edited, 42-minute story version of this run here:    • Can I destroy a Rival Empire with JUST ARC...   Welcome to the full, unedited Director's Cut of my Songs of Syx v71 Tilapi campaign! In this 5-hour gameplay session, we test the absolute limits of Tilapi Archer military builds to see if a small, hyper-focused elven force can successfully take down an empire. If you are looking for long-form grand strategy gameplay, casual city-building commentary, or second-monitor background footage to put on while you play your own save, this is for you. Over the course of 25 in-game years, we scale our settlement from a humble village up to a 2,000-population Tilapi stronghold. Version v71 introduces some shifting balances to combat and industry, so we are min-maxing our wood production, bowyers, and training grounds with minimal external industry to rush an overpowered army. Since I am still navigating the learning curve of Songs of Syx (sitting around 100 hours in-game), let me know in the comments what I could have optimized better for this v71 build! If you enjoy relaxed, slow-paced city builder content, consider subscribing to the channel for more standalone gaming stories. 00:00:00 Intro 00:05:00 Settlement Setup 00:26:22 First Tech in Hunter is OP 00:40:51 Phase 1 Bow Production 01:06:00 Happiness and Planning for First Conquest 01:23:00 Second Archery Range 01:42:25 RAIDERS, First Test of Archery Units 01:53:00 Phase 2 Rations and Year 10 02:12:10 New Throne and Aurach Expansion 02:39:30 MASSIVE Archery Training Expansion 02:59:30 We go on our First SIEGE 03:08:45 Accidental war... Oops 03:12:10 Phase 3 Rise from the Ashes 04:10:40 Nearly Ready for WAR 04:21:00 I'm Addicted to War 04:35:00 WAR AGAINST the EMPIRE 04:41:30 Last Look at our City