Does Pushback Have a Huge Problem?
In short I don't think theres a massive problem and even if there are some small issues, I believe that Vex and GDC will take care of them and still make this a great game #roboticscompetition #pushback #competition #ai #robot #robotdesign The Game VEX V5 Robotics Competition Push Back is played on a 12’ x 12’ square field configured as seen above. Two (2) Alliances – one (1) “red” and one (1) “blue” – composed of two (2) Teams each, compete in matches consisting of a fifteen (15) second Autonomous Period, followed by a one minute and forty-five second (1:45) Driver Controlled Period. The object of the game is to attain a higher score than the opposing Alliance by Scoring Blocks in Goals, Controlling zones within Goals, and Parking in defined zones at the end of the Match. Scoring Autonomous Bonus 10 points Each Block Scored 3 points Each Controlled Zone in a Long Goal 10 points Controlled Center Goal - Upper 8 points Controlled Center Goal - Lower 6 points 1 Parked Alliance Robot 8 points 2 Parked Alliance Robots 30 points Details There are eighty-eight (88) Blocks on a V5RC Push Back Field. There are four (4) Goals located around the field. Two (2) Long Goals, and two (2) Center Goals. There are also two (2) Park Zones,one (1) per Alliance. Each Block scored in a Goal is worth three (3) points. Alliances receive points for Controlling zones in Goals. Alliances can receive additional points for Parking robots at the end of a Match. The Alliance that scores more points in the Autonomous period is awarded with ten (10) bonus points, added to the final score at the end of the match. Each Alliance also has the opportunity to earn an Autonomous Win Point by completing assigned tasks. This additional Win Point can be earned by both Alliances, regardless of who wins the Autonomous Bonus.

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