Knockback NavMeshAgents using Physics | AI Series 51 | Unity Tutorial
Go to this video's Sponsor: https://snhu.edu/llamacademy to see what the current average annual salary for a game developer programmer is and learn how you can get started! In this tutorial you'll learn how to combine the Unity Physics system and the NavMeshAgent to apply realistic knockback forces to the NavMeshAgents! 👨‍💻 As always, all code from this video is available on GitHub: https://github.com/llamacademy/knockb... 🏷️Save 25% on the ultimate C# IDE: JetBrains Rider with code LLAMACADEMY: https://www.jetbrains.com/store/?sect... 📚 Resources: ⚫ Gun Series Playlist:    • Scriptable-Object Based Gun System From Sc...  ⚫ AI Series Playlist:    • AI Tutorial Series in Unity - NavMeshes, N...  ⚫ OnCollisionEnter Docs: https://docs.unity3d.com/ScriptRefere... ⚫ Collision.impulse Docs: https://docs.unity3d.com/ScriptRefere... ⚫ Shooting with the Gun System:    • Shooting, Simple Spread, and Bullet Trails...  ⚫ NavMeshAgent Avoidance:    • NavMeshAgent Avoidance in Depth - 5 Key Ta...  🧡 Believe in LlamAcademy's mission and have received value from the videos? Here's how you can show your support: 🌟 Patreon:   / llamacademy  🌟 YouTube Member:    / @llamacademy  or click the Join button on any video 📚 Take my Unity ShaderGraph Course: https://www.gamedev.tv/p/unity-shader... 👕 Get yourself some LlamAcademy merch: https://llamacademy.myspreadshop.com/ 💸 Use my Affiliate Link for Humble Bundles https://humblebundleinc.sjv.io/9g4ak4 💸 Publisher Sale! 50% OFF an entire publisher's Assets! Publisher changes weekly! https://assetstore.unity.com/publishe... (affiliate) 💸 Save up to 50% on NEW Assets: https://assetstore.unity.com/?new_sal... (affiliate) Some links may be affiliate links, which at no additional cost to you, gives me a small portion of the purchase. Chapters: 00:00 What to Expect 02:17 Enemy Configuration 05:08 Sponsor: Southern New Hampshire University 06:30 Knockback interface - IKnockbackable.cs 07:00 Apply Knockback on IKnockbackables - GunScriptableObject.cs 10:03 Quickly Review EnemyMovement.cs 10:58 Get Knocked Back - EnemyMovement.cs 14:42 Demo 1 15:06 Polishing the Effect - EnemyMovement.cs 16:20 Chain knock backs! - KnockbackOnCollision.cs 17:32 Add KnockbackOnCollision to Prefab & Final Demo 17:55 Final Considerations, Closing Thoughts, & Support LlamAcademy

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