Blender USD Export Guide

Learn how to export USD from Blender for 3D asset streaming, including textures, dome lights, and USD Preview Surface materials. In this Blender USD export tutorial, Max (Assets Technical Director at Miris) walks through the complete workflow for preparing OpenUSD files for web-based 3D streaming. What you'll learn: How to import and structure USD assets in Blender Making file paths relative for clean USD exports Unpacking and preserving external textures Setting up color space: sRGB display / ACES 2.0 Adding an HDRI dome light and compensating for viewer lighting differences Configuring USD Preview Surface and MaterialX shaders Setting scene units to meters for correct scale Exporting USD with textures preserved and relative paths enabled Packaging your asset folder for upload Timestamps: 0:00 — Overview 0:52 — Import asset & folder structure 2:44 — Make paths relative & unpack resources 4:05 — Set render engine, color space 4:29 — Add dome light (HDRI) 5:04 — Compensate for Miris lighting (multiply node setup) 8:22 — Set scene units to meters 8:51 — Export USD settings 9:55 — Package files for upload Questions? Reach out at https://www.miris.com/contact-us — we're happy to help. #Blender #USD #OpenUSD #3DStreaming #BlenderTutorial #UniversalSceneDescription #BlenderExport #3DAssets #Miris #RealTime3D