El DLSS 5 NO ES Buena Idea

Nvidia's new DLSS 5 has more cons than pros... ----------------------------------------------------------------------------------- šŸ‘‡ FIND MY CONTENT BELOW šŸ‘‡ šŸ”“ Main Channel: Ā Ā Ā /Ā merlusoĀ Ā  🟣 Twitch: Ā Ā /Ā merlusottvĀ Ā  šŸ”µ Twitter: Ā Ā /Ā merlusottvĀ Ā  šŸ’ Discord: Ā Ā /Ā discordĀ Ā  šŸ” TikTok: Ā Ā /Ā merlusottvĀ Ā  šŸ“ø Instagram: Ā Ā /Ā merluso_Ā Ā  šŸ‘‡ SUPPORT THE CHANNEL BELOW šŸ‘‡ šŸ“– My book, A Business Called Mind: http://amzn.to/3md01l0 šŸš€ My recommended setup and hardware: https://www.amazon.es/shop/merluso šŸ”— Buy on Amazon through my affiliate link: https://amzn.to/3Zbonhr ----------------------------------------------------------------------------------- ABOUT THIS VIDEO NVIDIA has just unveiled DLSS 5, and the promise is as spectacular as it is unsettling: it's no longer just about AI inventing pixels or frames, but about applying a photorealistic filter in real time that completely redraws the lighting and materials in your games. In this video, we take an in-depth look at this new iteration, which will arrive in the fall of 2026 and already has the support of giants like Bethesda, Ubisoft, and Capcom. Are we witnessing a necessary technical revolution or the birth of the "Deep Learning Super Slop"? We explore why this technology, dubbed by some as the "GPT moment of graphics," could be a double-edged sword for the industry. Although NVIDIA promises developers complete control, early glimpses of titles like Starfield and Hogwarts Legacy reveal AI hallucinations, characters that look like they're covered in oil, and a worrying loss of artistic identity. We analyze how the use of these digital "shortcuts" could incentivize rushed releases and an alarming lack of optimization, relying on an AI filter to do the work that previously belonged to human talent. Finally, we reflect on the future of art direction in the face of the obsession with technical realism. What good is a character with hyper-realistic pores if its animations and physics are stuck in the PS2 era? While DLSS 5 has positive applications in sports simulators or games that strive for a realistic portrayal, its widespread implementation threatens to homogenize the aesthetics of all video games under a single visual pattern. Stay tuned to discover how this technology works and why, sometimes, more realism doesn't mean better games. ----------------------------------------------------------------------------------- SOURCES Digital Foundry Analysis:    • Hands-OnĀ WithĀ DLSSĀ 5:Ā OurĀ FirstĀ LookĀ AtĀ Nv...Ā Ā  Nvidia Press Release: https://nvidianews.nvidia.com/news/nv... ----------------------------------------------------------------------------------- INFO Music used: https://share.epidemicsound.com/f2boct You can use and react to clips from my live streams and videos in your own content. Just give credit! #merluso #videogames #dlss5