5 Steps to Achieve Realistic Metal in Cinema 4d & Redshift [4K]

In this Cinema 4D tutorial we'll explore five steps to achieve realistic metal materials with Redshift. We go into full detail covering the IORtoMetalTint node which is critical at recreating physically accurate metals and alloys. IOR Tint Value Chart https://docs.google.com/spreadsheets/... Microscratches Substance Material https://drive.google.com/file/d/1Dip7... Scratch Marks Substance Material https://drive.google.com/file/d/1xZyu... Cinema 4d, Redshift, Shader nodes, Cinema 4d Redshift, IOR to Metal Tints, Cinema 4d tutorial #polygondivision #IORtoMetalTint #c4d #c4dredshift #c4dtutorial #cinema4d #redshift3d #redshift #shadernodes #3dshaders #3dplanet #motiongraphics #motiondesign #3dmodeling #3danimation #3danimation 00:00 Intro 01:20 STEP ONE - IOR to Metal Tints 08:53 STEP TWO - Roughness 15:01 STEP THREE - Bump Map 33:54 STEP FOUR - Occluded Surfaces 37:49 STEP FIVE - Make it Reusable