WWDC19: Designing Audio-Haptic Experiences | Apple
Learn essential sound and haptic design principles and concepts for creating meaningful and delightful experiences that engage a wider range of human senses. Discover how to combine audio and haptics, using the Taptic Engine, to add a new level of realism and improve feedback in your app or game. Explore related documentation, sample code, and more: Core Haptics: https://developer.apple.com/documenta... Human Interface Guidelines: Playing haptics: https://developer.apple.com/design/hu... Updating Continuous and Transient Haptic Parameters in Real Time: https://developer.apple.com/documenta... Playing a Custom Haptic Pattern from a File: https://developer.apple.com/documenta... Playing Collision-Based Haptic Patterns: https://developer.apple.com/documenta... Expanding the Sensory Experience with Core Haptics: https://developer.apple.com/videos/pl... Introducing Core Haptics: https://developer.apple.com/videos/pl... More Apple Developer resources: Video sessions: https://apple.co/VideoSessions Documentation: https://apple.co/DeveloperDocs Forums: https://apple.co/DeveloperForums App: https://apple.co/DeveloperApp

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