Murky Waters | Miltech MH60 | Guadeloupe TFFR - Martinique TFFF

Part two of a French Navy MH-60 patrol flight across the Lesser Antilles. The second leg of the patrol picks up after sunset from Guadeloupe (TFFR) for a night time transit. Flying beneath a low ceiling, the route tracks the coast to overfly the Les Saintes archipelago before turning south. Heavy cloud cover prevents a planned mountain crossing over Dominica, requiring a coastal route south before making a pitch-black sea crossing to Martinique. The flight ends with a night approach to Le Lamentin Airport (TFFF), guided by the lights of the shoreline. 🕒 TIMESTAMPS 00:00:00 - Intro 00:03:13 - Departure from TFFR 00:08:06 - Guadeloupe coast 00:13:14 - Les Saintes 00:20:50 - Dominica 00:34:26 - Night crossing to Martinique 00:44:28 - Coastline approach 00:51:08 - Landing at TFFF _____________________________________________________ ✈️ FLIGHT INFORMATION Aircraft: Miltech MH60 Departure: TFFR - Pointe-à-Pitre Le Raizet Intl Airport (Guadeloupe) Destination: TFFF - Martinique Aime Cesaire (Martinique) Flight Rules: VFR Date and time: 15.05.2026, 22:45 UTC _____________________________________________________ 🕹️ PRODUCTS USED Microsoft Flight Simulator 2024 Miltech MH60 MH60T French Navy Mega Pack by Sheriff Paper TFFR Guadeloupe by timot75 TFFF Martinique Aime Cesaire by YvesP6 FS Live Traffic Vessels Global Shipping 24 Navigraph Charts Little Navmap Opentrack _____________________________________________________ 🔗 LINKS & RESOURCES MH60T French Navy Mega Pack: https://flightsim.to/addon/100756/mh6... TFFR Guadeloupe: https://flightsim.to/addon/5519/guade... TFFF Martinique Aime Cesaire: https://flightsim.to/addon/90451/tfff... _____________________________________________________ ⚠️ DISCLAIMER These videos serve primarily as a personal flight log and archive. I am sharing them for anyone that might find them interesting. I aim to follow real-world procedures and navigation, according to country and airport-specific AIPs. However, as I am not a real-world pilot, these may not always be 100% accurate. ATC clearances are often assumed, and certain liberties may be taken for simulation and cinematic purposes. I do not use in-game ATC, as I have found no software that realistically implements complex VFR procedures across different airports. To maintain immersion, I try to keep the correct frequencies tuned to simulate realistic communication workflows.