【レトロゲーム】ゲームサウンド進化の歴史を振り返る【ゲームサウンド】

Game sound is inseparably linked to games. It's an essential element in shaping a game's atmosphere. As game consoles have evolved, new features have been added, and game sound has evolved as well. These days, it's rare to be dissatisfied with the quality of a game's sound. Let's take a look back at the evolution of game sound. In this video, I've used some vague knowledge I've personally picked up on, and I'm fully pretending to be knowledgeable. #retrogames #psg #fm *VOICEVOX: Shikoku Metan

【レトロゲーム】ゲーム機のグラフィック「どんどんキレイになって行く」進化の歴史を振り返る【グラフィックの進化】
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【レトロゲーム】ゲーム機のグラフィック「どんどんキレイになって行く」進化の歴史を振り返る【グラフィックの進化】

【レトロゲーム】キミは覚えているか!コントローラーの世界【第五世代】
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【レトロゲーム】キミは覚えているか!コントローラーの世界【第五世代】

[Retro Games] Let's take a look at the history of the decline of the MSX, which was once the worl...
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[Retro Games] Let's take a look at the history of the decline of the MSX, which was once the worl...

Get your headphones ready! Why does Mega Drive background music still sound so good today? The se...
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Get your headphones ready! Why does Mega Drive background music still sound so good today? The se...

[Comical RPG] The Rough But Ambitious 1989 Title Developed by Game Arts: Faria: A Sealed Sword Ex...
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[Comical RPG] The Rough But Ambitious 1989 Title Developed by Game Arts: Faria: A Sealed Sword Ex...

ゲームセンターCXコラボ #1 【スペシャル】
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ゲームセンターCXコラボ #1 【スペシャル】

Why Do Arcade Games Boot Up Like This?
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Why Do Arcade Games Boot Up Like This?

【総集編】1980年代~1995年の対戦格闘ゲームを振り返る【作業用】
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【総集編】1980年代~1995年の対戦格闘ゲームを振り返る【作業用】

The history and appeal of the PC Engine waveform memory sound source [The world of TirboGrafx16 w...
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The history and appeal of the PC Engine waveform memory sound source [The world of TirboGrafx16 w...

When I took apart the infamous Famicom game "Hacker Junior," I found this...!
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When I took apart the infamous Famicom game "Hacker Junior," I found this...!

【レトロゲーム】禁断の秘薬「特殊チップ」任天堂の抱えた呪縛を考える【特殊チップ】
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【レトロゲーム】禁断の秘薬「特殊チップ」任天堂の抱えた呪縛を考える【特殊チップ】

AFTER BURNER2:Deep, Overly Detailed Programmer's Analysis
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AFTER BURNER2:Deep, Overly Detailed Programmer's Analysis

[Retro Games] Looking back at the games of T&E SOFT, a company that defined an era [A giant of PC...
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[Retro Games] Looking back at the games of T&E SOFT, a company that defined an era [A giant of PC...

Mario, Dragon Quest: Game Music: J-Music History 37
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Mario, Dragon Quest: Game Music: J-Music History 37

任天堂でもソニーでもない?世界で3000万台を売ったメガドライブが最後に敗れた「最大の敵」とは
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任天堂でもソニーでもない?世界で3000万台を売ったメガドライブが最後に敗れた「最大の敵」とは

THE 97 MOST INFULUENTIAL ARCADE GAME [ 1978-1988 ]
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THE 97 MOST INFULUENTIAL ARCADE GAME [ 1978-1988 ]

The Charm of PSG Sound Sources [In Concert with FM Sound Sources/MSX/PC-8801, PC-9801, X1/Mega Dr...
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The Charm of PSG Sound Sources [In Concert with FM Sound Sources/MSX/PC-8801, PC-9801, X1/Mega Dr...

[Retro Games] The heart of game consoles: the CPU - its evolutionary history [CPU]
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[Retro Games] The heart of game consoles: the CPU - its evolutionary history [CPU]

The truth about the remaining capacity of the FC version of DQ3! #Naito Kanchan
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The truth about the remaining capacity of the FC version of DQ3! #Naito Kanchan

【レトロゲーム】任天堂が再起を掛けた挑戦「ゲームキューブ」その悲劇的な顛末【GAMECUBE】
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【レトロゲーム】任天堂が再起を掛けた挑戦「ゲームキューブ」その悲劇的な顛末【GAMECUBE】