EXPLORANDO PITFALL! (com David Crane) | Retrocompatibilidade
It makes no sense that a game of the size of Pitfall exists on the Atari 2600. So we received David Crane to explain how he distorted time and space for the game to exist. Writer, Editor and Presenter: André Campos Portuguese Subtitles: Clarice Garcia Previous episode (about Adventure): • AS REVOLUÇÕES DE ADVENTURE | Retrocompatib... Research Sources: Book: Racing the Beam (Ian Bogost & Nick Montfort) Documentary: World 1-1 Documentary: Easy to Learn, Hard to Master Panel: Pitfall Postmortem (GDC 2011) Website: atariage.com Video Sources: Documentary: World 1-1 Documentary: Atari: Game Over Documentary: Easy to Learn, Hard to Master Video: Carol Shaw Industry Icon (TGA 2017) Channel: Kineticsoa Channel: bhannahson (Time Lapse) Channel: Lord Karnage (Classic Game Room - Freeway) Soundtrack: HOME "Sleep", "Head First", "Warmth", "Burning", "Billiards", "Flashlight", "Hold your Breath", "Puzzle", "18", "23" https://midwestcollective.bandcamp.co... ◈ THIS FEATURE DEPENDS ON YOUR SUPPORT: ◈ Patreon: / jogabilidade Padrim: http://www.padrim.com.br/jogabilidade GET TO KNOW JOGABILIDADE! Podcasts: http://jogabilida.de/category/podcasts/ Facebook: / jogabilidade Twitter: / jogabilidade

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