Geometry Proximity In Blender Geo Nodes, 3 Ways to Use It!
Ready to make your Geo Node systems feel alive? In this 15-minute tutorial, we are exploring three unique ways to use the Geometry Proximity node for maximum impact. From mechanical face extrusion, tile displacement and shader nodes, these techniques will transform how you approach procedural design. Fast, efficient, and node-heavy—exactly how we like it. 👉 Check out my Blender playlist for more tutorials: • Zen Garden in Blender | Geometry Nodes Tut... ☕ Join my Patreon for free project files and more! / augury ⏰ Timestamps: 00:00 - Introduction 00:21 - Tiling Displacement Effect 08:05 - Proximity Based Extrusion 11:15 - Proximity Based Shader 13:21 - Outro 🧠 What You Will Learn: -Core Proximity Logic: How to use the Geometry Proximity node to calculate distances between target objects and your mesh in real-time. Dynamic Tile Displacement: Setting up a Set Position workflow to create responsive floor or wall systems that react as an object passes over them. Procedural Extrusion Rigs: Using distance data to drive the Extrude Mesh node, allowing for complex, mechanical-looking surface transformations. The Geo-to-Shader Bridge: How to use the Store Named Attribute node to pass proximity data into the Shader Editor for dynamic color changes and glow effects. Fine-Tuning Interaction: Mastering the Map Range and Float Curve nodes to control the falloff, easing, and sensitivity of your reactive systems. 🌟 Welcome to Augury! Here, you'll find a variety of tutorials on what I am into at the time, tips, and tricks to help you master Blender and bring your 3D creations to life. Don’t forget to subscribe to follow the journey. 📖 Lift up your eyes on high and see: who created these? (Isaiah 40:26) #blender #3dart #proceduralart #geometrynodes

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