[Arknights] Traumatized Mechanic | Mechanist Showcase (M9 + Module Stage 3)

Mechanist (6* Sentry Defender) Trait: Blocks 3 enemies and attacks from long range. 1st Talent (Elite 2): This unit can summon a Structural Principle that can last for 30 seconds, with an independent redeployment time 2nd Talent (Elite 2 Potent 5): Upon deployment, gains Barrier equal to 40% of max HP; and the Structural Principle can also gain the said Barrier upon its deployment. The Barrier can block excess damage. 1st Skill (M3): Attack Interval increases. Each attack deals 155% of ATK five times as AOE Physical damage. Skill activation grants 3 ammo and the skill ends when all ammo are used (Can manually deactivate skill) 2nd Skill (M3): ATK +150%. Immediately grants self and Structural Principle a Barrier equal to 10% of Max HP. When this Barrier is destroyed, inflict 200% of ATK as Arts damage to surrounding enemies and Frighten them for 3 seconds. Afterwards, spend 1 ammo to replenish the Barrier. Skill activation grants 8 ammo and the skill ends when all ammo are used (Can manually deactivate skill) 3rd Skill (M3): ATK +280%, Attack Interval greatly increases. Attacks become a cross-shaped ranged AOE dealing 260% of ATK as Arts damage and can target enemies blocked by Structural Principle. When skill is activated, a deployed Structural Principle will ram forward and stops when it reaches an enemy or ranged tile, dealing AOE Physical Damage equal to 300% of its ATK and applying a 50% Enfeeble effect that decays over time. #arknights #明日方舟 #アークナイツ