PIKMIN 1² - Chaos Randomizer with all settings ON (without purples)
● All Settings of the randomizer are ON, except for: Iron-min challenge, because if that feature is ON you cannot grow new pikmins, therefore that feature cannot co-exist with Starving pikmin, and also would make the Heavyweight mode feature even harder because it would imply having a very low pikmin death counter Random Pikmin Design, because I personally had problems differentiating the new colors of each pikmin and onions, and their corresponding colors to vanilla's ● As you can see I turned ON the Purple/White pikmin feature but im only growing whites during this run. Purples, in my opinion, makes the chaos randomizer way easier for both carrying ship parts and beating enemies, so I wanted to give myself an extra challenge by not using them ● As I did on my last Chaos Randomizer video, I added another extra challenge to myself and I did this without saving (meaning no resets). Thats why sometimes it seems like I play slow or cautious to prevent any pikmin deaths. Making the enemies attack each other helps a lot 0:00 Settings and Seed 0:56 The Impact Site - Day 1 12:50 The Impact Site - Day 2 24:24 The Impact Site - Day 3 34:18 The Distant Spring - Day 4 45:49 The Distant Spring - Day 5 58:11 The Distant Spring - Day 6 1:08:53 The Forest Navel - Day 7 1:20:34 The Forest Navel - Day 8 1:32:26 The Forest Navel - Day 9 1:44:45 The Forest Navel - Day 10 1:52:22 The Forest of Hope - Day 11 2:02:43 The Forest Navel - Day 12 2:14:06 The Forest Navel - Day 13 2:25:15 The Forest Navel - Day 14 2:34:09 The Final Trial - Day 15 2:42:38 Final Boss at The Final Trial - Day 16 2:51:31 Ending

PIKMIN 1² - Chaos Randomizer + Iron-min challenge + Shorter Days (Without purples nor whites)
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